A Proposed Theory of Mind Based on Interactive Computation
- Interactive Computation,
- Classical Computation,
- Church-Turing Thesis,
- Information Processing
Copyright (c) 2017 Jack R. Willis
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
The interest in Interactive forms of Computation have been growing in interest for some time in the field of Computer Science, with an emphasis on human-computer interaction and interactive programming. Sadly, Cognitive Science, Cognitive Psychology, Neuroscience and Philosophy of Mind has not taken advantage of this growing section in theories about the mind, with having only Classical Computation being held by the majority of researchers. However, there are extreme limitations placed the Classical Computational Theory of Mind (CCTM) but that these limitations can be eliminated or reduced by formulating a Interactive Computational Theory of Mind (ICTM) and therefore having an expanded version of the orthodox theory of the mind. The goal of this paper will be to formulate a ICTM and explain how it overcomes the problems set before the CCTM. This paper will be split into a introduction, three sections explaining the details of both Classical and Interactive Computation, and a final conclusion that gives a summary of the results in this paper. The first section is about the outline the distinctions different forms of information processing and computation and explains what from an Interactive Computation. The second section will show how CCTM has been applied in the past by the fields in Cognitive Science and the present limitations of the theory. The third section is where I form a (ICTM) to solve the problems that occur in CCTM.